Toronto’s burgeoning independent gaming scene has dished out a number of unique releases over the past few years, but Queasy Games’ latest musical platformer for the PlayStation Network sets a new standard.
When Queasy Games’ Jonathan Mak first decided to team up with artist and co-developer Shaw-Han Liem in 2008, little did they know their collaboration would gradually evolve into a full-fledged video game for the PlayStation 3 and PlayStation Vita. Back then, Mak had just developed his successful Everyday Shooter project, while Liem was busy producing and performing electronic music under the name I Am Robot and Proud. The duo began working on an audio visualizer for use at live concerts and, with music as their common interest (and with the help of a government grant), they eventually developed the next big experience in Toronto indie gaming.